Get to know me through stories!
At eight years old, I didn't know the term user experience design. But when someone donated an ancient computer to my family, I spent hours designing and hyperlinking objects to build my own interactive games in Powerpoint.
A few years and a million cups of coffee later, I'm still that curious, resourceful nerd who'll find a way to build joyful experiences out of nothing.
I discovered the power of user experience design while working as a fundraiser for an anti-war NGO. We were struggling to retain our donors because we failed to listen to them. I took time to understand their needs and hesitations, designed the org's first visual annual report, and convinced one major donor to 10x their annual gift in a single conversation.
In the 2015 blockbuster hitThe Martian, an astronaut is left to fend for himself on the planet Mars. He manages to produce water from rocket fuel and grow a supply of potatoes on a rather unforgiving planet.
When it comes to UX, I know how to grow potatoes on Mars. I've worked on super agile product teams at two high-growth startups, which taught me how to make things happen with limited resources.
I've led user research projects on a budget of less than $100, partnered with engineers to design and ship a core app experience in under 12 hours, and created component-based design libraries to reduce technical debt.